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Core Interaction Programming, Unity

91 Bewertungen
21 Bewertungen

Über diesen Kurs

Welcome to Core Interaction Programming, the first course in the Unity Certified Programmer Specialization from Unity Technologies. This course will help you prepare for the Unity Certified Programmer exam, the professional certification for entry to mid-level Unity programmers. Unity is used to create real-time 3D applications for many industries, including video games, automotive, film, training, and more. In this course, you will be challenged to solve realistic Unity programming problems that are aligned to topics covered on the exam. Throughout the first course, you will build the foundation for a 2D action video game: AsteraX. In doing so, you will practice many of the skills covered in the exam, including evaluating scripting needs from a project requirements document, implementing the three "C's" of an interactive applications (Character, Controls, Camera), providing user feedback through basic UI elements, and applying professional programming practices like developer testing. This is an intermediate course, intended for people who are ready for their first paying roles as Unity programmers, or enthusiasts who would like to verify their skills against a professional standard. To succeed, you should have at least 1-2 years of experience programming interactive applications in Unity. You should be proficient at programming in the C# language and familiar with Unity's scripting APIs. You should have experience in the full product development lifecycle, from concept to launch (and beyond). And you should understand multi-platform development, including deploying applications to XR (AR and VR) platforms....


von EL

Dec 25, 2018

Excellent. Everything that I've expected plus a bunch of nuances and best practices.\n\nI'm pretty satisfied.

von OK

Mar 02, 2019

Carefully designed even at first sight, lots of valuable materials and professional instructures

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20 Bewertungen

von Richard Scott De Araujo Zampieri

May 19, 2019

A lot of concepts are not well explained such as scriptable objects, coroutines, using debugging techniques, etc. You must join the course if you already know these concepts to quickly achieve the results and solve the challenges, and just focus on the certification aspect of the course.

von Diego Alejandro Fernández Rivera

May 19, 2019


von Pedro Montes

May 05, 2019

I enjoyed a lot. There are some advanced stuff very useful.

von Joao Manoel França Duarte Bongiovani

Mar 07, 2019

Jeremy bring in this course various important aspects about the certification and game production. Is not an beginner course. You need review your feedback before start.

von Daniel Grieco

Mar 07, 2019

It's a really good course for a couple reasons, first the instructor is very knowledgeable and secondly, the course incites you to do everything on your own with set deadlines to even further motivate you to complete it in time. However I'm gonna take away one star ( I would've taken away half a star, but that's not an option) because of the peer based reviews, which sometimes can be inaccurate, a complete troll or you might be waiting for them for ages.

von Onur Kalafat

Mar 02, 2019

Carefully designed even at first sight, lots of valuable materials and professional instructures

von Luc Barthelet

Feb 25, 2019

would need to get the week1 teaching and test better aligned to get 5 stars


Feb 18, 2019


忘れていたことや新しい機能に触れる、初級から中級へのステップアップという意味では、 いい教材なのではないでしょうか。

von steven christopher stahle

Feb 14, 2019

I give this course one star because of unprofessional, unoptimized code, going against good development practices, and promoting this code for students to use to succeed.

von Daniel Nordhausen

Feb 11, 2019

É um excelente curso, o material, professor e o site são de alta qualidade, diferente de tudo que vi no Brasil, recomendo completamente. Quero muito aprender mais.

It is and excellent course, the material, professor and the website are very high quality, highly recommend it. I really want to learn more.