Welcome! This course is an introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics and rules behind different types of games. Through four linked assignments you'll learn ways to create and describe a game concept, and specifically what makes a compelling game. This course focuses on the conceptual underpinnings of games, and all assignments can be completed with a pencil and paper – no previous programming knowledge is required.
Über diesen Kurs
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- 5 stars79,58 %
- 4 stars16,26 %
- 3 stars2,80 %
- 2 stars0,79 %
- 1 star0,55 %
Top-Bewertungen von INTRODUCTION TO GAME DESIGN
Fran is such a good teacher. He addressed all my previous concerns regarding game design and explained the fundamental features in easy to approach and direct ways.
It was a really informative course which helped me build up my fundamentals. The assignments were fun and interesting as well and the feedback received for them was very useful.
this course is amazing the teacher is cool , funny and he explains the class in a really cool way with puppets and stuff and i learnd a lot and the best part of all is that it was fun
Simple, clean course that focuses beautifully on the core of what is being taught.
Also very enjoyable vibe to the instructor and the assignments; there's a puppet as a TA... enough said. :)
Über den Spezialisierung Game Design: Art and Concepts
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