Build a Guessing Game Application using Java

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In diesem angeleitetes Projekt werden Sie:

Use the Java Scanner class to input data from the user and store it in a variable.

Employ a Java decision construct to compare a guess with a random number.

Use a while loop to allow for more than one guess.

Clock1 hour
IntermediateMittel
CloudKein Download erforderlich
VideoVideo auf geteiltem Bildschirm
Comment DotsEnglisch
LaptopNur Desktop

In this project you will create a guessing game application that pits the computer against the user. You will create variables, static methods, decision constructs, and loops in Java to create the game. Learning Java gives the programmer a wide variety of career paths to choose from. Java was once the property of Sun Microsystems but is now an open-source (free) programming language that is used in web programming, mobile applications, and many desktop applications. Java is a natural choice for object-oriented programming as it contains many existing classes for the programmer to use from its feature-rich API. In addition, Java is truly cross-platform, which means it can be compiled on a Windows system and executed on a Mac or Linux system. Java contains a built-in garbage collector that removes objects no longer needed in the application which reduces memory leak issues. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

Kompetenzen, die Sie erwerben werden

  • Recursion
  • Object-Oriented Programming (OOP)
  • Java
  • Class Creation
  • Class Methods

Schritt für Schritt lernen

In einem Video, das auf einer Hälfte Ihres Arbeitsbereichs abgespielt wird, führt Sie Ihr Dozent durch diese Schritte:

  1. Research Java online using a browser and discuss the ways in which Java is used.

  2. Use the Java Scanner class to input data from the user and store it in a variable.

  3. Employ a Java decision construct to compare a guess with a random number.

  4. Use a while loop to allow for more than one guess.

  5. Create a Java static method to have the computer guess the random number.

Ablauf angeleiteter Projekte

Ihr Arbeitsbereich ist ein Cloud-Desktop direkt in Ihrem Browser, kein Download erforderlich

Ihr Dozent leitet Sie in einem Video mit geteiltem Bildschirm Schritt für Schritt an.

Häufig gestellte Fragen

Häufig gestellte Fragen

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