Create your first Java project using jGRASP

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In diesem angeleitetes Projekt werden Sie:

Use the jGRASP Development Environment to create a program that processes details that are a prerequisite for a course you would like to enroll in.

Clock120 minutes
BeginnerAnfänger
CloudKein Download erforderlich
VideoVideo auf geteiltem Bildschirm
Comment DotsEnglisch
LaptopNur Desktop

This project provides a step-by-step approach in instruction and will equip you with fundamental concepts of Java programming from the ground up. Using jGRASP development environment, you will create a program that processes details that are a prerequisite for a course you would like to enroll in. These details are your name, year of birth, age, hobby, and the average score from three prerequisite courses. To be enrolled for the course, you have to be older than 21 and you should also have attained a mark of at least 50 in each of the three previous courses. By creating this project, you will master the concepts of using a class, comments, variables, input, output, operators, and control flow in Java programming. If you are a beginner and this is your first course in Java programming you will benefit from writing a program from a blank sheet to a fully functioning program. If you already have programming experience, this is an opportunity to refresh your skills in Java programming by going back to basics. No matter your level, you will be able to apply the skills obtained from this course in real-life programming exercises. To provide you with support outside the course, you will find a pool of additional notes and exercises that you can try at home. If you ever wanted to become better at computer programming using Java by building on your fundamental skills, this project is the right place to start!

Kompetenzen, die Sie erwerben werden

Computer ProgrammingJavajgrasp

Schritt für Schritt lernen

In einem Video, das auf einer Hälfte Ihres Arbeitsbereichs abgespielt wird, führt Sie Ihr Dozent durch diese Schritte:

  1. Create a class and main method.

  2. Add comments to the program.

  3. Create variables to store data.

  4. Output information to the screen.

  5. Fetch user input from the keyboard.

  6. Process information using operators and control flow.

  7. Produce the final output.

Ablauf angeleiteter Projekte

Ihr Arbeitsbereich ist ein Cloud-Desktop direkt in Ihrem Browser, kein Download erforderlich

Ihr Dozent leitet Sie in einem Video mit geteiltem Bildschirm Schritt für Schritt an.

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