Über diesen Kurs
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Beginnen Sie sofort und lernen Sie in Ihrem eigenen Tempo.

Flexible Fristen

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Stufe „Anfänger“

Ca. 19 Stunden zum Abschließen

Empfohlen: 4 weeks of study, 3-5 hours/week...

Englisch

Untertitel: Englisch

100 % online

Beginnen Sie sofort und lernen Sie in Ihrem eigenen Tempo.

Flexible Fristen

Setzen Sie Fristen gemäß Ihrem Zeitplan zurück.

Stufe „Anfänger“

Ca. 19 Stunden zum Abschließen

Empfohlen: 4 weeks of study, 3-5 hours/week...

Englisch

Untertitel: Englisch

Lehrplan - Was Sie in diesem Kurs lernen werden

Woche
1
1 Stunde zum Abschließen

Course Orientation

Welcome! Are you interested in teaching about the impacts of the technology you use everyday? To learn more about the computation and computing concepts that underlie those technologies? We'll be using a problem-based approach to explore interesting ways to teach concepts of networks and the internet, data and analysis, and even algorithms and data representation. Finally, we'll evaluate, critique and improve/personalize an "unplugged activity" where students learn how to create the minimal network needed to provide connectivity amongst a set of houses. This activity can be scaled for use in grade levels from 4th grade to 12th grade.

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2 Videos (Gesamt 12 min), 3 Lektüren, 1 Quiz
3 Lektüren
Are You Wanting UC, San Diego transcript credit?5m
Expectations, Engagement and Assessment Goals5m
Using Googledoc Templates in this Class5m
1 praktische Übung
Orientation Quiz - Make Sure you Know the Score7m
4 Stunden zum Abschließen

Technology: Bring Me Some Food!

How do you interact with and benefit from technology in a 24 hour period? We'll ask you to track your technology use and reflect on its costs and benefits to you. We'll also start by looking at a problem many people might have in a given 24 hour period -- being hungry and wanting someone to bring them some food! We'll explore several smartphone apps related to this including doordash, yelp, and lyft.

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12 Videos (Gesamt 38 min), 9 Lektüren, 5 Quiz
12 Videos
Click-Enabled Home Delivery6m
Why These Resources?3m
Check Your Knowledge2
What is Teacher Powerup?2m
In Your Experience...1
What is the Shortest Path?2m
Optional: Check Your Knowledge2
Teaching Tip: Formative Assessment Classroom Techniques3m
Check Your Knowledge2
9 Lektüren
Personalize Your Learning: Track your technology use10m
Where's my interactive reading grade?3m
Geolocation10m
Getting Driving Directions: Use Graphs!25m
Payment Integration & Mobile Payments7m
Geolocation with HTML57m
Optional: After Geolocation: Getting Directions with Dijkstra's Shortest Path
Push Notifications10m
Optional Extra Teacher Resources
1 praktische Übung
Mastery Quiz25m
Woche
2
4 Stunden zum Abschließen

I want my entertainment... NOW!

Streaming media has had huge impacts not only on consumer choice, but on who is enabled to produce digital media -- be it entertainment or education. Then we'll look at some of the limitations and possible new advances in this area.

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6 Videos (Gesamt 10 min), 7 Lektüren, 6 Quiz
6 Videos
Check Your Knowledge2
Check Your Knowledge2
Check Your Knowledge2
7 Lektüren
In Your Experience: Can you relate?5m
Internet and Data Center Basics12m
You, too, can explain downloading vs streaming5m
Movies, Pictures: Digital vs. Analog12m
So How Does Netflix Work?15m
Compression: How to reduce what goes over the internet16m
Optional Teacher Resources: More on How the Internet Works - Packed in 15 minutes
2 praktische Übungen
Mastery Quiz: Part 125m
Mastery Quiz: Part 227m
Woche
3
3 Stunden zum Abschließen

Impacts of Computing and Pedagogy

This week our work falls into 2 categories. The impacts computing has had on our lives so far may not be the entire story. The CSTA K-12 standards focus a lot on having students not only look at the past, but consider impacts of future advances. Second, we reflect on core constructivist learning theory -- but with a specific focus on teaching computing concepts.

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6 Videos (Gesamt 20 min), 4 Lektüren, 3 Quiz
6 Videos
Brains Aren't Buckets7m
Learning Design Review: What Structures Do We Use To Support Your Learning?6m
Check Your Knowledge2
4 Lektüren
Are You Addicted to the "Blue Dot"? or How to Fool a GPS20m
Student Expectations and Learning about Impacts of Computing10m
The Importance of Connecting to Pre-existing Knowledge for Teaching Computing10m
Teachers Speak: Constructivist Learning Example10m
1 praktische Übung
Pedagogy Mastery Quiz12m
Woche
4
2 Stunden zum Abschließen

Lesson Plans

We'll evaluate a "CS Unplugged" lesson plan that supports students in learning how to represent real world map/travel representations in a graph. This lesson plan extends upon the "Paving a Muddy City" online simulator you used earlier in the course. We'll walk through a revised lesson plan and ask you to help improve it by added vocabulary and assessment items. You'll be able to contribute to and access a crowdsources set of resources created by other learners in this class!

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4 Videos (Gesamt 29 min), 1 Lektüre, 2 Quiz
1 Lektüre
Up Next: Read and Critique a Lesson Plan10m

Dozent

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Beth Simon

Teaching Professor
Education Studies

Über University of California San Diego

UC San Diego is an academic powerhouse and economic engine, recognized as one of the top 10 public universities by U.S. News and World Report. Innovation is central to who we are and what we do. Here, students learn that knowledge isn't just acquired in the classroom—life is their laboratory....

Über die Spezialisierung Teaching Impacts of Technology in K-12 Education

2% That’s the estimate of how many high school students in all of California took a Computer Science class in 2015. And yet, computers and data are everywhere. Just consider a typical 24 hours in your life … how many different computer devices do you use? We all live in multiple digital worlds that are changing rapidly with new apps, devices, and data analyses offering a constant stream of innovations and technology integrations for our lives. As it's an integral part of our lives, we’re working towards computer science for all - making it possible for every student, every future member of society, to understand computing and technology. To do so, we need teachers. Teachers prepared to both teach computational concepts and use best practices so kids enjoy and see they can be successful in computer science. This is where you (and this Specialization) come in! In this Specialization you will both learn about the impacts of computing in our world and how to teach these impacts to K-12 students. We offer both the technical knowledge and also the pedagogical approaches for teaching these concepts. Along the way you’ll engage with freely available materials you can use in your own classroom, as well as learn from teachers currently teaching these concepts in their classrooms. In short - in this Specialization we'll teach you the computing concepts you need to know and then help you explore and evaluate lesson plans and resources to prepare you for your classroom....
Teaching Impacts of Technology in K-12 Education

Häufig gestellte Fragen

  • Sobald Sie sich für ein Zertifikat angemeldet haben, haben Sie Zugriff auf alle Videos, Quizspiele und Programmieraufgaben (falls zutreffend). Aufgaben, die von anderen Kursteilnehmern bewertet werden, können erst dann eingereicht und überprüft werden, wenn Ihr Unterricht begonnen hat. Wenn Sie sich den Kurs anschauen möchten, ohne ihn zu kaufen, können Sie womöglich auf bestimmte Aufgaben nicht zugreifen.

  • Wenn Sie sich für den Kurs anmelden, erhalten Sie Zugriff auf alle Kurse der Spezialisierung und Sie erhalten nach Abschluss aller Arbeiten ein Zertifikat. Ihr elektronisches Zertifikat wird zu Ihrer Seite „Errungenschaften“ hinzugefügt – von dort können Sie Ihr Zertifikat ausdrucken oder es zu Ihrem LinkedIn Profil hinzufügen. Wenn Sie nur lesen und den Inhalt des Kurses anzeigen möchten, können Sie kostenlos als Gast an dem Kurs teilnehmen.

  • In this course you’ll focus exploring how you interact with and benefit from technology in a typical 24 hour period and explore the underlying technical concepts that make this possible. After successfully completing this course you will be able to:

    [1] Reflect on an increased observation of the technology around you

    [2] Describe at least 2 problem-solution sets of challenges that we humans face and explain the technology that responds to them, including geolocation, getting directions (graph representations and paths), crowdsourcing, near field communication, downloading vs streaming, analog vs. digital image representation, Internet performance metrics, and compression algorithms

    [3] Enact pedagogical knowledge in computer science-specific contexts, enabling you to employ constructivist activities useful in teaching impacts of computing, evaluate and contribute to an unplugged computer science lesson plan on graphs

  • Yes! This course is designed as component of a Specialization that is 1 of a set of 4 Specializations (all will be offered on Coursera) that will support the requirements of the California Supplementary Authorization. Additionally, the Specialization may support credentialing or authorization in other states. However, most states require a transcript from an accredited institution of higher education. See the FAQ question on “Will I earn university credit” to find out how to get such a transcript.

  • Yes, you can earn UCSD credit for completing this course, but only by completing the full Teaching Impacts of Technology in K-12 Education Specialization. In addition, you will need to (1) Enroll in an additional UCSD Extension course before completing the capstone ($500) and (2), complete part of the capstone project via an online proctoring service. After this is done, your Specialization course grades will be accumulated and a transcript with your final grade (both letter grade or pass-only supported) will be issued from UCSD with 4 graduate-level units. These are eligible to count towards the California Supplementary Authorization.

  • There is no background knowledge, neither in education nor in Computer Science, required to take this course - just an interest in learning computational concepts about the technology that surrounds us and how to best teach those concepts to others.

    Basic proficiency in the use of Googledocs will be needed to complete assignments within the course. Google help documentation will be provided, and with some extra attention, first time use of Googledocs should not be a barrier to successful completion of the course.

  • By providing this course online, our goal is to enable you to master all the material in the course at a pace that is appropriate for you, rather than the typical processes of picking a specific date and measuring how much you can learn by that date of in-person courses. Instead of the relatively bigger chunks of learning work found in traditional courses (e.g. go to class, read the book, do homework, study for the test) this course has a lot of smaller and more diverse activities that guide your learning experience.

    We use a lot of online features to: break learning into smaller chunks; engage you more in thinking and discussing content with others; better integrate and more frequently test your knowledge (with a focus on mastery, allowing you to go back and learn what you missed then come test again); give you practice in teaching-specific skills you will need as an educator (finding and evaluating online teaching resources, critiquing and modifying lesson plans)

    We hope you enjoy and learn a lot!

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