Make an Action Bar with C# in Unity Part 2 - Visual Effects

In diesem angeleitetes Projekt werden Sie:
2 hours
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Video auf geteiltem Bildschirm
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Action bars are more than just a mechanic in a game. They're also quite prominent on the screen and usually contain vivid icons and indicators that provide important feedback to the player. That's why mechanics alone can't create a truly useful action bar. In this one-hour, project-based course, you'll add artwork and visual effects to your action bar. You'll learn how to add simple particle effects and write C# scripts to play these effects on demand. The guided project will introduce you to the following Unity concepts: - UI Toolkit - Particle Effects - Basic C# code This is Part 2 of a 2-part series on creating an action bar for a Unity game. Part 1 covers creating the action bar from scratch, concentrating on the functionality, while this part focuses on form. This series also makes use of the tropical island-themed Unity project created in Create Animation Transitions in Unity (Intro to Animation 2). This compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein.

Kompetenzen, die Sie erwerben werden

  • Video-game Development

  • C sharp (C#) Programming Language

  • Unity 3D

  • Unity

  • Application development

Schritt für Schritt lernen

In einem Video, das auf einer Hälfte Ihres Arbeitsbereichs abgespielt wird, führt Sie Ihr Dozent durch diese Schritte:

Ablauf angeleiteter Projekte

Ihr Arbeitsbereich ist ein Cloud-Desktop direkt in Ihrem Browser, kein Download erforderlich

Ihr Dozent leitet Sie in einem Video mit geteiltem Bildschirm Schritt für Schritt an.

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