Über dieses Spezialisierung
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Kurse, die komplett online stattfinden

Beginnen Sie sofort und lernen Sie in Ihrem eigenen Tempo.

Flexibler Zeitplan

Festlegen und Einhalten flexibler Termine.

Stufe „Fortgeschritten“

Ca. 5 Monate zum Abschließen

Empfohlen werden 5 Stunden/Woche

Englisch

Untertitel: Englisch

Kurse, die komplett online stattfinden

Beginnen Sie sofort und lernen Sie in Ihrem eigenen Tempo.

Flexibler Zeitplan

Festlegen und Einhalten flexibler Termine.

Stufe „Fortgeschritten“

Ca. 5 Monate zum Abschließen

Empfohlen werden 5 Stunden/Woche

Englisch

Untertitel: Englisch

So funktioniert das Spezialisierung

Kurse absolvieren

Eine Coursera-Spezialisierung ist eine Reihe von Kursen, in denen Sie eine Kompetenz erwerben. Um zu beginnen, melden Sie sich direkt für die Spezialisierung an oder überprüfen Sie deren Kurse und wählen Sie denjenigen Kurs aus, mit dem Sie beginnen möchten. Wenn Sie einen Kurs abonnieren, der Bestandteil einer Spezialisierung ist, abonnieren Sie automatisch die gesamte Spezialisierung Es ist in Ordnung, wenn Sie nur einen Kurs absolvieren möchten — Sie können Ihren Lernprozess jederzeit unterbrechen oder Ihr Abonnement kündigen. Gehen Sie zu Ihrem Kursteilnehmer-Dashboard, um Ihre Kursanmeldungen und Ihren Fortschritt zu verfolgen.

Praxisprojekt

Jede Spezialisierung umfasst ein Praxisprojekt. Sie müssen das Projekt/die Projekte erfolgreich abschließen, um die Spezialisierung abzuschließen und Ihr Zertifikat zu erwerben. Wenn die Spezialisierung einen separaten Kurs für das Praxisprojekt umfasst, müssen Sie zunächst alle anderen Kurse abschließen, bevor Sie damit beginnen können.

Zertifikat erwerben

Wenn Sie alle Kurse und das Praxisprojekt abgeschlossen haben, erhalten Sie ein Zertifikat, dass Sie für potenzielle Arbeitgeber und Ihr berufliches Netzwerk freigeben können.

how it works

Es gibt 5 Kurse in dieser Spezialisierung

Kurs1

Rapid Gameplay Prototyping

4.0
30 Bewertungen
7 Bewertungen

Welcome to Rapid Gameplay Prototyping, the first course in Unity's Gameplay Programming Specialization! This course is exam preparation for Unity's Expert Gameplay Programmer Certification Exam. This course will challenge you with a series of realistic programming problems in Unity video-game projects, inspired by one or more of the topics covered in the Expert Gameplay Programmer Exam. Throughout this course, you will work on a 2D “infinite platformer” game project. This will help you practice prototyping core game play mechanics, including scripting GameObjects and their components, coordinating UI systems, and implementing UI scripting. You will also identify conflicts and implement solutions during the prototype stage. This is an advanced-level course, intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies. To succeed in this courses, you should have at least 2-3 years of experience developing games with Unity. You should be familiar with the full-game lifecycle (working from early concept to launch), creating and working with Prefabs, understanding game asset and animation pipelines, and have some experience with Unity Services. You should also have advanced programming skills, particularly in the C# language.

...
Kurs2

Programming for Level Design

3.9
13 Bewertungen
2 Bewertungen

Welcome to Programming for Level Design, the second course in Unity's Gameplay Programming Specialization! This course is exam preparation for Unity's Expert Gameplay Programmer Certification Exam. This course will challenge you with a series of realistic programming problems in Unity video-game projects, inspired by one or more of the topics covered in the Expert Gameplay Programmer Exam. Throughout this course, you will work on a 3D “Dual-Stick Survivor” game project. This will help you practice programming for level design, including configuring GameObject physics, spawning Prefabs, designing level logic and behavior, scripting animation systems and events, and working with in-game cinematics. This is an advanced-level course, intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies. To succeed in this courses, you should have at least 2-3 years of experience developing games with Unity. You should be familiar with the full-game lifecycle (working from early concept to launch), creating and working with Prefabs, understanding game asset and animation pipelines, and have some experience with Unity Services. You should also have advanced programming skills, particularly in the C# language.

...
Kurs3

NPC Programming

3.9
14 Bewertungen
3 Bewertungen

Welcome to NPC Programming, the third course in Unity's Gameplay Programming Specialization! This course is exam preparation for Unity's Expert Gameplay Programmer Certification Exam. This course will challenge you with a series of realistic programming problems in Unity video-game projects, inspired by one or more of the topics covered in the Expert Gameplay Programmer Exam. Throughout this course, you will work on a 3D “Dual-Stick Survivor” game project. This will help you practice programming NPCs within games, including scripting NPC logic and behavior, navigation and pathfinding, raycasting, and NPC spawning and placement. This is an advanced-level course, intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies. To succeed in this courses, you should have at least 2-3 years of experience developing games with Unity. You should be familiar with the full-game lifecycle (working from early concept to launch), creating and working with Prefabs, understanding game asset and animation pipelines, and have some experience with Unity Services. You should also have advanced programming skills, particularly in the C# language.

...
Kurs4

Performance Optimization in Unity

4.4
15 Bewertungen
1 Bewertungen

Welcome to Performance Optimization in Unity, the fourth course in Unity's Gameplay Programming Specialization! This course is exam preparation for Unity's Expert Gameplay Programmer Certification Exam. This course will challenge you with a series of realistic programming problems in Unity video-game projects, inspired by one or more of the topics covered in the Expert Gameplay Programmer Exam. Throughout this course, you will learn various optimization techniques, including: optimizing for different platforms, understanding how platform differences can impact gameplay, using Asset Bundle configuration tools, gameplay debugging, and rendering optimization. By the end of this course, you will optimize a 3D "Dual-Stick Survivor" game project for WebGL. This is an advanced-level course, intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies. To succeed in this courses, you should have at least 2-3 years of experience developing games with Unity. You should be familiar with the full-game lifecycle (working from early concept to launch), creating and working with Prefabs, understanding game asset and animation pipelines, and have some experience with Unity Services. You should also have advanced programming skills, particularly in the C# language.

...

Dozenten

Avatar

Dustin Carroll

Senior Technical Artist & Adjunct Instructor
Computing & Digital Media

Über Unity

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

Häufig gestellte Fragen

  • Ja! Um loszulegen, klicken Sie auf die Kurskarte, die Sie interessiert, und melden Sie sich an. Sie können sich anmelden und den Kurs absolvieren, um ein teilbares Zertifikat zu erwerben, oder Sie können als Gast teilnehmen, um die Kursmaterialien gratis einzusehen. Wenn Sie einen Kurs abonnieren, der Teil einer Spezialisierung ist, abonnieren Sie automatisch die gesamte Spezialisierung. Auf Ihrem Kursteilnehmer-Dashboard können Sie Ihren Fortschritt verfolgen.

  • Dieser Kurs findet ausschließlich online statt, Sie müssen also zu keiner Sitzung persönlich erscheinen. Sie können jederzeit und überall über das Netz oder Ihr Mobilgerät auf Ihre Vorträge, Lektüren und Aufgaben zugreifen.

  • Für diese Spezialisierung gibt es keine akademischen Leistungspunkte, doch Hochschulen können nach eigenem Ermessen Leistungspunkte für Spezialisierungszertifikate vergeben. Wenden Sie sich an Ihre Einrichtung, um mehr zu erfahren.

  • The exam that this Specialization prepares you to take is Unity's professional certification exam for expert gameplay programmers: Unity programmers with around 4 years of experience in the games industry, who have shipped multiple game titles. Learn more about the exam here:

    https://certification.unity.com/products/expert-gameplay-programmer

  • We anticipate that completing all courses in the Specialization, including all of the project work, will take around 18 weeks at between 2-3 hours a week. As these courses are designed as exam preparation for Unity programmers, you are encouraged to complete only the courses and weeks of instruction that you need to feel ready for the exam.

  • These courses are for Unity gameplay programmers with at least 2-3 years of professional experience in the game development industry. You should have a strong working knowledge of Unity APIs and C# Programming, and their application across all phases of the game production cycle.

  • No. Although the courses follow the creation of two Unity projects, and those projects are built up in a logical, sequential order, we fully expect learners to pick and choose the topics for which they need the most practice and review. However, learners who are less confident in their skills may want to complete the courses in order.

  • No. This courseware is made to help you prepare for Unity's Expert Gameplay Programmer Certification exam, a proctored exam available through the Pearson VUE network of test centers. Passing this exam, not the course, is the ultimate validation of your Unity gameplay programming skill:

    https://home.pearsonvue.com/unity

  • When you complete the Specialization, you will have had practice in all of the topical areas covered by the Unity Certified Expert Gameplay Programmer exam, and you are encouraged to schedule the exam via Pearson Vue:

    https://home.pearsonvue.com/unity

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